![]() ![]() ![]() I'm not exactly sure if it was also preventing crashes or not, as I got a crash when swapping skylanders one time. However, the PPU threads DO seem to still matter in terms of actual performance from what I've experienced, having it be at least higher than 2 gave me an FPS boost around the main hub area (went from like 15 FPS to 25-30). ![]() Okay so after some further testing I've found that it was actually what a previous user had said which was having the Network Status set to Connected, THAT is what stops the constant freezing, not the PPU thread count. ![]()
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